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Crisis of Toxic Nerds: Comic Books

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Crisis of Toxic Nerds: Comic Books

We try to make sense of an old beast with a new face: Comicsgate

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We’re back with "Crisis of Toxic Nerds," a multi-part documentary investigating where the toxicity in geek culture comes from, and what we can do about it.

In this part, Radio Free Krypton hosts Justin and Jacob speak to comics writer and editor Stephanie Cooke, rapper More or Les, professor Benjamin Woo and writer and PhD candidate Safiyya Hosein about how toxicity develops and the importance of diverse representations in comics.


Originally broadcast on CJRU 1280 AM in Toronto. Written and reported by Justin Chandler and Jacob Dubé. Produced by Jacob Dubé, Justin Chandler and Mitchell Thompson.

RFK-specific fund drive awards can be found here!

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Perfect Lists w/Matthew Gault

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Perfect Lists w/Matthew Gault

Matthew Gault tells us about a time in his life where Fallout 3 became his second job. And we look at a very very long list. 

The following episode contains references to the following:


THANKS TO THE FREE MUSIC ARCHIVE FOR "Vantage Points" by Ketsa, "I Lied To You In The Car" by Julian Winter, "Lurking Beneath the Surface," and "The True Entity of Life" by Daniel Birch & Ben Pegley. 

HEADER IMAGE IS "Desolation Row" BY Dead End Thrills.

BUILT TO PLAY IS A PRODUCT OF CJRU IN THE HEART OF DOWNTOWN TORONTO. IT WAS PRODUCED BY ARMAN AGHBALI AND DANIEL ROSEN.

IF YOU LIKE THE SHOW PLEASE SUBSCRIBE AND RATE US ONLINE. IT HELPS MORE PEOPLE FIND THE SHOW AND GIVES US AN IDEA HOW WE'RE DOING. FEEL FREE TO COMMENT DOWN BELOW.

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Worth the Ride w/ImTheBlueRanger, LuluSoccer, Nilo Studios

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Worth the Ride w/ImTheBlueRanger, LuluSoccer, Nilo Studios

George got a message from game developers saying, "Then You Need to Escape." He followed those words down the rabbit hole.


Thanks to the Free Music Archive for "Lazy Sumday" by Sahy Uhns, "Oh Wee" by Immortal Beats "Direct to Video" by Chris Zabriskie, "Sweet Lord" by James Pants, "Spellbound" by Broke for Free and "Welcome Back" by Ketsa.

BUILT TO PLAY IS A PRODUCT OF CJRU IN THE HEART OF DOWNTOWN TORONTO. IT WAS PRODUCED BY ARMAN AGHBALI. DANIEL ROSEN HAS TO ESCAPE FROM LOS ANGELES.

IF YOU LIKE THE SHOW PLEASE SUBSCRIBE AND RATE US ONLINE. IT HELPS MORE PEOPLE FIND THE SHOW AND GIVES US AN IDEA HOW WE'RE DOING. FEEL FREE TO COMMENT DOWN BELOW.

 

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Boys Over Swords w/Nina Freeman

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Boys Over Swords w/Nina Freeman

Making friends online is a natural part of playing games together

We talk to game developer Nina Freeman about growing up online, her game Cibele, and digital ephemera. Plus, Holly tells us about building a social life in World of Warcraft.


THANKS TO THE FREE MUSIC ARCHIVE FOR "End Credits", "Thoughtful" by Lee Rosevere, "Direct to Video," "Another Version of You" by Chris Zabriskie, and "Mutations" by Small Colin (Adi Carter Remix).

BUILT TO PLAY IS A PRODUCT OF CJRU IN THE HEART OF DOWNTOWN TORONTO. IT WAS PRODUCED BY ARMAN AGHBALI AND DANIEL ROSEN.

IF YOU LIKE THE SHOW PLEASE SUBSCRIBE AND RATE US ONLINE. IT HELPS MORE PEOPLE FIND THE SHOW AND GIVES US AN IDEA HOW WE'RE DOING. FEEL FREE TO COMMENT DOWN BELOW.

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Built to Play 71: Master of their Domain

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Built to Play 71: Master of their Domain

A pinball master and puzzle designers reveal what makes them tick

This episode contains the following segments:

  • Robert Gagno tells us why he's constantly fighting to prove he's the best pinball player in the world. You can find out more about him in the film Wizard Mode, which premiered at the Hot Docs Film Festival, May 2. (0:10)
  • We talk about the potential for a PlayStation 4.5 or a PlayStation 4 Neo (or whatever they're calling it,) and what that means for the future of the game consoles. (16:00)
  • The designers behind the elaborate puzzles hidden within Toronto's not-so-ancient castle, Casa Loma, explain how losing can be fun. (42:30)

THANKS TO THE FREE MUSIC ARCHIVE FOR "Danzi: Wind Quintet Op 67 No 3 In E-Flat Major, 2 Andante Moderato" By Soni Ventorum Wind Quintet, "School Boy," BY Pietnastka, "Thoughtful" BY  Lee Rosevere, "Rest" BY alphabets (JOHNNY_RIPPER REMIX), "Welcome Back" BY Ketsa, "Blanks" BY Podington Bear, "Direct to Video" BY CHRIS ZABRISKIE, "Naked Street" by Cosmis Analog Ensemble.

WE USED CLIPS FROM FREESOUND FROM USERS LIKE mapleleaf, amorralteixe. PLUS SOUND CLIPS FROM Robert Gagno's Youtube account, and Whirlwind, Twilight Zone, and Spider-Man pinball machines. 

BUILT TO PLAY IS A PRODUCT OF CJRU IN THE HEART OF DOWNTOWN TORONTO. IT WAS PRODUCED BY ARMAN AGHBALI AND DANIEL ROSEN. THE HEADER IMAGE IS BY John (Puzzler4879) ON FLICKR. 

IF YOU LIKE THE SHOW PLEASE SUBSCRIBE AND RATE US ONLINE. IT HELPS MORE PEOPLE FIND THE SHOW AND GIVES US AN IDEA HOW WE'RE DOING. FEEL FREE TO COMMENT DOWN BELOW.

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Built to Play 69: Legitimacy

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Built to Play 69: Legitimacy

We look at an industry that may be on drugs and a system that had an unintentional design flaw that tells us about the people who made it. 

This episode contains the following segments:

  • Jounalist Simon Parkin tells Arman about drug use in eSports, specifically in games requiring quick reflexes like Counter Strike. We asked him about his story for Eurogamer, "Winners Might Use Drugs." It's great. Read it. 
  • Daniel talks about very strange sexual and gender politics in the new Fire Emblem game, and why localization may have saved us this time round. Plus, we're mad about Mad Catz, and we have Antonin Scalia goofs. (15:10)
  • Zakir Khan ran into an odd problem while trying to sign up for the Paragon beta, and the bug spoke volumes about the kinds of people making Paragon. (39:00)

THANKS TO THE FREE MUSIC ARCHIVE FOR "John the Whale" Ben McElroy, "Enchilladas Pots" BY Jared C Balogh, "Simon" BY Lhomme Manete, "Summer breeze let it Out" BY Smoking Fox (Johnny_ripper Remix), "水中" by Little Cloud (Johnny_Ripper Remix), "OLPC" by Marco Raaphorst, "Snowy Daze" by Kesta, AND "Fantasy" BY Podington Bear

WE ALSO USED CLIPS FROM FREESOUND FROM USERS LIKE ermine, hykenfreak, ceberation, niedec, trollarch2. It also used clips froM Counter Strike, This ESPN story, Dota 2 2015 Finals, and LAUNDERS CSTRIKE.

BUILT TO PLAY IS A PRODUCT OF CJRU IN THE HEART OF DOWNTOWN TORONTO. IT WAS PRODUCED BY ARMAN AGHBALI AND DANIEL ROSEN. The header Image is by Jeremy Brooks on Flickr. 

IF YOU LIKE THE SHOW PLEASE SUBSCRIBE AND RATE US ONLINE. IT HELPS MORE PEOPLE FIND THE SHOW AND GIVES US AN IDEA HOW WE'RE DOING. FEEL FREE TO COMMENT DOWN BELOW.

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Built to Play 60: Wins and Losses

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Built to Play 60: Wins and Losses

We're all about the things we lose and the things we win when we play games, including the life, artificial intelligence, and baseball. 

In this episode of Built to Play we have the following segments:

  • David Wolinsky tells us about Don't Die, his video game confessional, where he learns about OKCupid, burn out, and MUDs. Special thanks from Jenn Dahlke (Correction: Arman mispronounces her name. It's Dahl-KEY), Greg Zeschuk, and Shana Rosenberg (0:20 - 15:00)
  • Daniel and Arman discuss the recent crowd-funding campaign from Koji Igarashi and whether Kickstarter can produce original games. (15:10 - 27:50)
  • Tom 7 and Peter Lozinski discuss sore losers, both real and virtual, and if pausing ever counts as winning. (27:50 - 42:20)
  • Kiva Bay talks about alcoholism, monsters and Papo & Yo (42:20 - 55:00)

THANKS TO THE FREE MUSIC ARCHIVE FOR  "hey ragdoll" by Boyscout Discovery, "rest (johnny_ripper remix)" by alphabets, "inside my house; some place I keep dreaming about (johnny_ripper remix)"  by Ricky Eat Acid, "Betrayal, Lies and Disaster" by The Losers, "Pretend and Walk Outside" by krakatoa, and "Touching" by Souvenir Driving.

WE ALSO USED CLIPS FROM DON'T DIE, WARGAMES, MURDER SHE WROTE, AND FEMINIST FREQUENCY.

BUILT TO PLAY IS A PRODUCT OF THE SCOPE AT RYERSON RADIO STATION IN THE HEART OF DOWNTOWN TORONTO. IT WAS PRODUCED AND EDITED BY ARMAN AGHBALI AND DANIEL ROSEN.

IF YOU LIKE THE SHOW PLEASE SUBSCRIBE AND RATE US ONLINE. IT HELPS MORE PEOPLE FIND THE SHOW AND GIVES US AN IDEA HOW WE'RE DOING. FEEL FREE TO COMMENT DOWN BELOW.

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Built to Play 57: Soyuz Clear

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Built to Play 57: Soyuz Clear

BUILT TO PLAY FOCUSES ON FOUR SPACE-THEMED STORIES ALL ABOUT EXPLORATION AND SELF-DISCOVERY

Space is a weird place to go. It's wondrous, potentially beautiful, but it's not quite worth the price of omission. Send astronauts up to the moon, fly a rover to Mars, speculate about a colony on Venus, and you'll still have the problem that it's mostly empty and extraordinarily expensive. Yet, we still want to go there, as science fiction authors will tell you along with everyone who signed up for the Mars One reality show.  Video games have been a part of that fantasy since the medium's inception, and our collective fascination seems to be resurging. That desire for some great voyage beyond our current horizons speak to our innate curiosity as a species. 

Games focused around space travel seem to tell us more about ourselves than they can about their setting. It's rare that we'll learn something new about space travel from games. Thanks to Star Wars, most games represent space warfare like a World War II dogfight. Plus, if you're looking for a realistic simulation of a spacecraft, even the most technical games won't show you the extreme scarcity up there. Dogfights are fun, and worrying about supplies isn't, so that's fine, though it does tell you that we aren't truly looking to explore the "final frontier." 

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