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Bit of Play

E3 2018: We Nailed It?

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E3 2018: We Nailed It?

Phoenix Sims of Third Person Space joins us to talk about spec work, women in games, and politics. Plus, everything we actually liked from this year's show.

Here's the games we might recommend you check out following this year's E3:

  • Bravery Network*
  • Cyberpunk 2077
  • Ghosts of Tsushima
  • Beyond Good and Evil 2
  • Super Smash Bros. Ultimate
  • Wolfenstein: The Young Blood
  • Tunic*

*Both of these are Canadian productions! Part of Beyond Good and Evil 2 will likely be made in Canada, but it's Ubisoft. Everything is made everywhere.

Thanks to the Free Music Archive for "My Sound" by Drum Kid and "Button" by Chad Crouch. Plus, OCRemix for "Incognito" by DjjD and "Smash and Burn" by WillRock.

Built to Play is a product of CJRU in the heart of downtown Toronto. It was produced by Arman Aghbali and Daniel Rosen.

If you like the show please subscribe and rate us online. It helps more people find the show and gives us an idea how we're doing.

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Bit of Play: Western Role Play

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Bit of Play: Western Role Play

We discuss Bloodborne, Pillars of Eternity and the role of the Western RPG

The role playing game can take a myriad of forms depending on where you go. Henk Rogers created the first Japanese-style RPG with The Black Onyx, while across the ocean, Sir-Tech developed Wizardry, the first Western style RPG. But these names are fluid, and don't represent a genre as much as a spectrum of role play. Despite its emphasis on shooting, Mass Effect feels more JRPG with its focus on conversation and world-building. Yet the original quintessentially foreign Dragon Quest takes after Wizardry, showing just how blurred the lines can become. 

No where is this more evident in Bloodborne, which is among the most North American style games to come out of Japan. Its lore is similar to Dungeons and Dragons. There's an emphasis on atmosphere and building a story as you going along. As opposed to being a passenger on a plot roller coaster, like in most recent Final Fantasy games, you're given an open world, only enough lore as you're interested in exploring and a focus on statistics and growth. 

In this episode, we take that role play and compare it against one inspired by an actual Dungeons and Dragons game, Pillars of Eternity. We see the parallels and where the games come together, despite vastly different origins.


The theme is from the Free Music Archive: "Ghost n Goblins" by Thiaz Itch.

BUILT TO PLAY IS A PRODUCT OF THE CJRU RADIO STATION IN THE HEART OF DOWNTOWN TORONTO. IT WAS PRODUCED AND EDITED BY ARMAN AGHBALI AND WRITTEN BY DANIEL ROSEN.

IF YOU LIKE THE SHOW PLEASE SUBSCRIBE AND RATE US ONLINE. IT HELPS MORE PEOPLE FIND THE SHOW AND GIVES US AN IDEA HOW WE'RE DOING. FEEL FREE TO COMMENT DOWN BELOW.

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