Messy Spooks w/ Sophia Park

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Messy Spooks w/ Sophia Park

We talk about what to call imperfection and we play some spooky co-operative karaoke.

On this episode, you'll find the following segments: 

  • Sophia Park, one of the people behind the game localhost, talks to us about why should all be playing more messy games.
  • This conversation follows up on this article in Polygon that she wrote, "In defense of Mass Effect: Andromeda and other messy games."
  • She also has a podcast called Metagame that talks about how we talk about games.
  • We talk to Jared Sorensen about text adventures and Parsely Games  
  • We then attempt to play Sorensen's Spooky Manor (you can too!)

We say in the episode we'll have a compiled list of Jared Sorensen's tips, but this has been a long week guys and its a miracle this episode came together. Soon we promise. We'll have a surprise next week.   

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THANKS TO THE FREE MUSIC ARCHIVE FOR "Thursday & Snow (Reprise)" by Blank & Kytt. More to come. 

Header image is by Torley.

BUILT TO PLAY IS A PRODUCT OF CJRU IN THE HEART OF DOWNTOWN TORONTO. IT WAS PRODUCED BY ARMAN AGHBALI AND DANIEL ROSEN.

IF YOU LIKE THE SHOW PLEASE SUBSCRIBE AND RATE US ONLINE. IT HELPS MORE PEOPLE FIND THE SHOW AND GIVES US AN IDEA HOW WE'RE DOING. FEEL FREE TO COMMENT DOWN BELOW.

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Orange Sky

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Orange Sky

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We look back at the most influential games anthology -

And how it's affecting everything from loot boxes to voice acting

  • How GLaDOS changed how we see AI and voice acting.

  • Why Team Fortress 2 is making the whole industry buckets of money.

  • Some of the most gorgeous screenshots and impossible images from video games. 

THANKS TO THE FREE MUSIC ARCHIVE FOR "I've Got Nothing" by RoccoW.

WE USE CLIPS FROM Portal, Portal 2, and Team Fortress 2. We used music from Team Fortress 2, "Seduce Me" by Mike Morasky. We also used "Don't Say Goodbye" by Ellen McClain and John Patrick Lowrie, edited by Harry Callaghan

BUILT TO PLAY IS A PRODUCT OF CJRU IN THE HEART OF DOWNTOWN TORONTO. IT WAS PRODUCED BY ARMAN AGHBALI AND DANIEL ROSEN. 

IF YOU LIKE THE SHOW PLEASE SUBSCRIBE AND RATE US ONLINE. IT HELPS MORE PEOPLE FIND THE SHOW AND GIVES US AN IDEA HOW WE'RE DOING. FEEL FREE TO COMMENT DOWN BELOW.

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The Skin You Work In

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The Skin You Work In

Games writer Walt Williams likes to crunch, but the rest of the industry may not have as much of a choice. 

In this episode, we make reference to the following:


A quick guide to avoiding crunch

These are not the only solutions, but as a start for what a team leader should be thinking about at a company.  A quick summary is below, and a full description in the audio.

  1. Set some core hours.
  2. Set expectations on what you and your team should complete by the end of the day.
  3. Build a social contract around those expectations – a 10 minute morning meeting can help.
  4. Track long term, as well as short, so expectations for two weeks ahead as well as months ahead.
  5. Know when you’re on schedule and when you’re off, so you can make adjustments.

THANKS TO THE FREE MUSIC ARCHIVE FOR "Village Dreaming" by Visager, "Unanswered Question," and "Monkeys Spinning Monkeys" by Kevin MacLeod, "Whispering Through" by Asura, and "Shake It" by Jahzzar. 

We use clips from Wreck-It Ralph, Street Fighter II, and Street Fighter V. 

BUILT TO PLAY IS A PRODUCT OF CJRU IN THE HEART OF DOWNTOWN TORONTO. IT WAS PRODUCED BY ARMAN AGHBALI AND DANIEL ROSEN. 

IF YOU LIKE THE SHOW PLEASE SUBSCRIBE AND RATE US ONLINE. IT HELPS MORE PEOPLE FIND THE SHOW AND GIVES US AN IDEA HOW WE'RE DOING. FEEL FREE TO COMMENT DOWN BELOW.

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BITS - We Played the Switch w/ Jonathan Ore

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BITS - We Played the Switch w/ Jonathan Ore

We discuss Nintendo's future and their new console, the Switch

We got our hands on their new console and relay the experience. 


THANKS TO OCREMIX FOR "Floor Is Lava (Barrel Volcano)" BY DaMonz, AND "A Yo'ster Sunset (Welcome to Yo'ster Island!!)" BY Amphibious. Both songs were from the remix album, Super Mario RPG: Window to the Stars

BUILT TO PLAY IS A PRODUCT OF CJRU IN THE HEART OF DOWNTOWN TORONTO. IT WAS PRODUCED BY ARMAN AGHBALI AND DANIEL ROSEN.

IF YOU LIKE THE SHOW PLEASE SUBSCRIBE AND RATE US ONLINE. IT HELPS MORE PEOPLE FIND THE SHOW AND GIVES US AN IDEA HOW WE'RE DOING. FEEL FREE TO COMMENT DOWN BELOW.

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Yamauchi Awards 2016

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Yamauchi Awards 2016

An ancient curse rises once more, and awards are given

Dan and Arman are forced by an angry old man at sunglass-point to give awards to some notable 2016 games they did and did not play.


Thanks to OCRemix for "Crystal Gradient" by timaeus222, and "Dan's Ice Cream Truck" by Joshua Morse, posu yan. 

BUILT TO PLAY IS A PRODUCT OF CJRU IN THE HEART OF DOWNTOWN TORONTO. IT WAS produced BY ARMAN AGHBALI and DANIEL ROSEN.

IF YOU LIKE THE SHOW PLEASE SUBSCRIBE AND RATE US ONLINE. IT HELPS MORE PEOPLE FIND THE SHOW AND GIVES US AN IDEA HOW WE'RE DOING. FEEL FREE TO COMMENT DOWN BELOW.

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Built in Review 2016: Grow Up

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Built in Review 2016: Grow Up

We bring together game organizers, writers, and creators to reflect on the messy year that was 2016

In the following episode, we talk about a lot of things with a bunch of awesome people:

Notable Games of 2016

  • Al Donato: Everything is Fine, We Become What We Behold
  • Kadeem Dunn: XCOM Declassified
  • Nadia Oxford: Dragon Quest Builders, Pokemon Sun and Moon
  • Gabby DaRienzo: Mystic Messenger
  • Daniel Rosen: Zero Time Dilemma
  • Arman Aghbali: Stellaris

THANKS TO THE FREE MUSIC ARCHIVE FOR "Whispering Through" BY Asura, "Freedom" by Cyrus and "KOSMICHE SLOP" BY AENON. 

BUILT TO PLAY IS A PRODUCT OF CJRU IN THE HEART OF DOWNTOWN TORONTO. IT WAS WRITTEN AND EDITED BY ARMAN AGHBALI, PRODUCED BY DANIEL ROSEN.

Header image is Umbra Chaotic by Meg I or R on Flickr. 

IF YOU LIKE THE SHOW PLEASE SUBSCRIBE AND RATE US ONLINE. IT HELPS MORE PEOPLE FIND THE SHOW AND GIVES US AN IDEA HOW WE'RE DOING. FEEL FREE TO COMMENT DOWN BELOW.

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BITS - No Man's Switch

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BITS - No Man's Switch

Jonathan Ore joins us to talk No Man's Sky and the Nintendo Switch


THANKS TO THE FREE MUSIC ARCHIVE FOR "Mutations Adi Carter Remux" BY Small Colin, "Kosmiche Slop" by Aenon. 

BUILT TO PLAY IS A PRODUCT OF CJRU IN THE HEART OF DOWNTOWN TORONTO. IT WAS PRODUCED BY ARMAN AGHBALI. DANIEL ROSEN HAS TO ESCAPE FROM LOS ANGELES.

IF YOU LIKE THE SHOW PLEASE SUBSCRIBE AND RATE US ONLINE. IT HELPS MORE PEOPLE FIND THE SHOW AND GIVES US AN IDEA HOW WE'RE DOING. FEEL FREE TO COMMENT DOWN BELOW.

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Worth the Ride w/ImTheBlueRanger, LuluSoccer, Nilo Studios

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Worth the Ride w/ImTheBlueRanger, LuluSoccer, Nilo Studios

George got a message from game developers saying, "Then You Need to Escape." He followed those words down the rabbit hole.


Thanks to the Free Music Archive for "Lazy Sumday" by Sahy Uhns, "Oh Wee" by Immortal Beats "Direct to Video" by Chris Zabriskie, "Sweet Lord" by James Pants, "Spellbound" by Broke for Free and "Welcome Back" by Ketsa.

BUILT TO PLAY IS A PRODUCT OF CJRU IN THE HEART OF DOWNTOWN TORONTO. IT WAS PRODUCED BY ARMAN AGHBALI. DANIEL ROSEN HAS TO ESCAPE FROM LOS ANGELES.

IF YOU LIKE THE SHOW PLEASE SUBSCRIBE AND RATE US ONLINE. IT HELPS MORE PEOPLE FIND THE SHOW AND GIVES US AN IDEA HOW WE'RE DOING. FEEL FREE TO COMMENT DOWN BELOW.

 

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Built to Play: LIVE - Perfection

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Built to Play: LIVE - Perfection

In support of CJRU's fund drive, we did a live episode of Built to Play!

We talk to Patrick O'Rourke about Playstation VR. Zach Gage tells us why he's afraid of chess. Mare Sheppard and Raigan Burns from Metanet Software describe their pursuit for perfection. Daniel Rosen scoured the web for some of the biggest disasters in dubbing.

To donate visit CJRU.ca


THANKS TO THE FREE MUSIC ARCHIVE FOR "Erotic Robotics," "Intergalactic Lounge Music" BY Polish Ambassador. OCRemix for "Clockwork Groove" by Eino Keskitalo.

WE ALSO USED CLIPS FROM THE TURNABOUT JAZZ SOUL COMPILATION ALBUM. 

BUILT TO PLAY IS A PRODUCT OF CJRU IN THE HEART OF DOWNTOWN TORONTO. IT WAS PRODUCED BY ARMAN AGHBALI AND DANIEL ROSEN.

IF YOU LIKE THE SHOW PLEASE SUBSCRIBE AND RATE US ONLINE. IT HELPS MORE PEOPLE FIND THE SHOW AND GIVES US AN IDEA HOW WE'RE DOING. FEEL FREE TO COMMENT DOWN BELOW.

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