How Do The Games We Play With Our Friends Define Who We Are?

Games that need us to interact the people nearby can change how we feel about them.

Games like Dark Souls build both asynchronous and standard co-operative multiplayer in a way that's very reminiscent of the way I remember getting help in Pokemon from friends on the playground. But, there's a also a certain loneliness to that. There's someone on the other side, sure, but you can't see them. You can't turn to them and punch them in the shoulder for doing something dumb. There are plenty of things that are great about online multiplayer, but this month, we're celebrating playing games with people in physical space, because it's an experience you can share, which might make the worst game, just that much better.

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