This VR theme month has really got us here at Built to Play thinking about the future. We were promised hovercars and cool robots by now, and the future has yet to deliver. But, in a mystifying coincidence, while we were sitting around complaining about our lame present, we got a missive from the future through one of the many pneumatic tubes set up in the recording booth. It told of a terrifying but wondrous future, mostly similar to our own, but where virtual reality technology had taken over video games, ushering in the anaglyphic age of gaming. As part of the time capsule, we also got a set of reviews set to go up the week of September 22nd, 2034. We’re pretty sure we can’t break embargo on games that don’t exist yet, and stable time loops are for wussies, so we’re gonna post them today. Unfortunately, as we have no photos of these future games, you'll have to make due to terrifying Google search results and atrocious artist's representations.
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Microsoft's E3 press conference was a shocker this year for how focused it was on games, not features. They revealed the Xbox One's biggest news all year. Daniel Rosen willingly sat by his televisionand talked about Microsoft for two hours to find out for us. We don't pay him enough for this, or at all. First on the list was Call of Duty: Advanced Warfare. It's about terrorism? Or maybe the war economy. No. Wait. That's a different game.
Microsoft didn't have too many complete shockers at their E3 press conference this year, but what they had was a doozy. In between trailers for flashy new IPs and world premieres of grayer and grittier first person shooters, Microsoft quietly announced they were publishing Swery65's new game, titled D4.
Swery65, best known for his work on Deadly Premonition, the completely bonkers send up of B-horror movies and Twin Peaks, is in charge of this game, which makes it a bit more interesting than the sum of its parts.
D4 is an episodic adventure game, which follows a man who can stop and travel through time. He uses this power to find his wife's killer, then stop her from being muredered. Seems a bit cliche, and even overlaps with the time shenanigans going in Microsoft's other time-travel Xbox One game, Quantum Break, but again, Swey65 brings a unique flavour to his games that really has to be experienced, for example: check out that DDR-themed combat.
D4 was probably the most interesting thing Microsoft has in terms of exclusives, in my opinion. The cartoony art style makes it stand out among the grey and brown shooters that are already populating the Xbox One, and showing off a game made by a quirky, relatively unknown Japanese auteur game designer at a major press conference makes me feel like Microsoft is really banking on Swery65 working his crazy magic once again.
Unfortunately, it doesn't seem to be a sequel to the Swery-levels of crazy D and D2, made by recently-deceased Japanese game auteur Kenji Eno. I can only hope you dine on the heart of your dead mother at the end of this game too.