For any number of reasons, games set in space form the backbone of our medium. For the most part, they feature the kinds of narratives you'd find in a YA book with a cool space dragon on the cover, but sometimes, they strive to be a little more. Some games take that concept of space, which most people have never really interacted with, and finding the ways it intersects with a primarily interactive medium. Which is to say, sometimes games are about big, empty voids, and sometimes, they like to contemplate infinity, and maybe even mechanize it.
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